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Author Topic: PSPUAE 0.71 RELEASED!!!  (Read 15676 times)
FOL
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« Reply #30 on: March 25, 2008, 07:05:49 PM »

Methodgit from EAB:

Quote
Cheers for your help, everyone! Now I've just gotta let the PSPUAE guys know that their emulator appears to make Pang quit by itself during the second world every time....

dang!  Grin

Hey don't mock the Pang! lol

This used to be one of my fav amiga arcade conversions! Smiley

Unfortunately some games didnt like the cycle unit being changed and sort of stopped working properly. This was a small price to pay for the speed increase it gave. However horace has reported games that play up, seem to work as R.I.S.S's.
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On news of PSPUAE update on DCEMU came this reply, lol.

Quote from: djk21108
this will sure make that horace guy happy....
EmuChicken
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« Reply #31 on: March 26, 2008, 04:29:05 AM »

...  is it possible to have that as an option?  - like the optimization thingy?

pspuae would end up like hdl!  woooo!

> PS:  I like Pang!  Grin
« Last Edit: March 26, 2008, 11:18:40 AM by FOL » Logged
FOL
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« Reply #32 on: March 26, 2008, 11:18:56 AM »

...  is it possible to have that as an option?  - like the optimization thingy?

pspuae would end up like hdl!  woooo!

> PS:  I like Pang!  Grin


Already thought of (and tried), and it doesnt work, PSPUAE just goes nuts and crashes all the time. Alot of code uses the cycle, so altering on the fly wont work.

Maybe we could use some sort of detection code, to detect and alter it all on the fly for everything that uses it, but that is beyond me, Sad.
« Last Edit: March 26, 2008, 11:20:35 AM by FOL » Logged

On news of PSPUAE update on DCEMU came this reply, lol.

Quote from: djk21108
this will sure make that horace guy happy....
Gen. Adams
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« Reply #33 on: March 26, 2008, 02:40:46 PM »

Thanks for the Emu guys! Wink Cheesy
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FOL
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« Reply #34 on: March 26, 2008, 06:25:42 PM »

Thanks for the Emu guys! Wink Cheesy

Nice of you to join us, Wink.
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On news of PSPUAE update on DCEMU came this reply, lol.

Quote from: djk21108
this will sure make that horace guy happy....
Gen. Adams
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« Reply #35 on: March 26, 2008, 06:30:26 PM »

Thanks for the Emu guys! Wink Cheesy

Nice of you to join us, Wink.

No problem mate! Wink You know,trying to stay out of trouble,as always...(Without success,as always... Wink ) Sorry for the warez btw mate... Roll Eyes Wink

Gen
« Last Edit: March 26, 2008, 06:36:04 PM by FOL » Logged

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FOL
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« Reply #36 on: March 26, 2008, 06:36:14 PM »

Thanks for the Emu guys! Wink Cheesy

Nice of you to join us, Wink.

No problem mate! Wink You know,trying to stay out of trouble,as always...(Without success,as always... Wink ) Sorry for the warez btw mate... Roll Eyes Wink

Gen

Im abit out of the loop, did see something mentioned about someone posting warez over at pspxmb.pspuae.com, but as evo and kane are admins, I see it was sorted quickly, Smiley. Ill pm you in a bit, just need to sort something out first.
Logged

On news of PSPUAE update on DCEMU came this reply, lol.

Quote from: djk21108
this will sure make that horace guy happy....
Gen. Adams
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« Reply #37 on: March 26, 2008, 06:38:53 PM »

Thanks for the Emu guys! Wink Cheesy

Nice of you to join us, Wink.

No problem mate! Wink You know,trying to stay out of trouble,as always...(Without success,as always... Wink ) Sorry for the warez btw mate... Roll Eyes Wink

Gen

Im abit out of the loop, did see something mentioned about someone posting warez over at pspxmb.pspuae.com, but as evo and kane are admins, I see it was sorted quickly, Smiley. Ill pm you in a bit, just need to sort something out first.

Okay mate,no rush! Wink Oh and yes,that scumbag TeRm posted a serial,needless to mention,a "piratical" one... Roll Eyes
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« Reply #38 on: May 06, 2008, 07:14:15 PM »

OK i run The Settlers  Grin Speed is ok, but sound glitches, I must turn off music  Sad ( ilove this music on this game) and game is playable  Grin only this sound (glitches) PSP UAE emulation only A500 Huh? but PSPUAE has only ECS & OSC the PSPUAE4All have ECS (both not have AGA chipset) and on PSPUAE4All games run faster and better (only this screen on PSPUAE4All is terible) but if you continue work with PSPUAE mebe in future you will be release exelent PSPUAE  Smiley

I have a question: PSPUAE has emulation Amiga CPU 68000 to 68040, why if I set CPU to 68000 speed is the same as 68040  Huh?


Hmmmm, your getting confused on what i said, do your games work fine in 070?

Yes, we can get the speed UAE4ALL has, but your happy to have an A500 only emulator? which is very unstable?

To answer your question, try WinUAE changing CPU from 68000 to 68040, and you will notice no visable difference (imho).
YEEEESSSSSSS!!!!!! I'm very very very very happy to have an A500 only emulator! The people of world hare ahappy!
Why chipset Aga? Why CPU 68020, 68040... WHY???
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FOL
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« Reply #39 on: May 06, 2008, 10:24:45 PM »

OK i run The Settlers  Grin Speed is ok, but sound glitches, I must turn off music  Sad ( ilove this music on this game) and game is playable  Grin only this sound (glitches) PSP UAE emulation only A500 Huh? but PSPUAE has only ECS & OSC the PSPUAE4All have ECS (both not have AGA chipset) and on PSPUAE4All games run faster and better (only this screen on PSPUAE4All is terible) but if you continue work with PSPUAE mebe in future you will be release exelent PSPUAE  Smiley

I have a question: PSPUAE has emulation Amiga CPU 68000 to 68040, why if I set CPU to 68000 speed is the same as 68040  Huh?


Hmmmm, your getting confused on what i said, do your games work fine in 070?

Yes, we can get the speed UAE4ALL has, but your happy to have an A500 only emulator? which is very unstable?

To answer your question, try WinUAE changing CPU from 68000 to 68040, and you will notice no visable difference (imho).
YEEEESSSSSSS!!!!!! I'm very very very very happy to have an A500 only emulator! The people of world hare ahappy!
Why chipset Aga? Why CPU 68020, 68040... WHY???

HUH?!?!?!?

Not sure I understand, you have totally lost me with this post.
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On news of PSPUAE update on DCEMU came this reply, lol.

Quote from: djk21108
this will sure make that horace guy happy....
Anemos
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« Reply #40 on: May 06, 2008, 10:27:31 PM »

why not?  Cheesy
ok AGA and accelarators is more for real hardware run easy and fast Whdload games also.
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robertfisk
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« Reply #41 on: May 07, 2008, 02:43:30 AM »

How about two versions ?

One pure a500 and one "special edition" with all the options included today?

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Hungry Horace
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« Reply #42 on: May 07, 2008, 07:35:08 AM »

How about two versions ?

One pure a500 and one "special edition" with all the options included today?



to what end? dont see the point myself
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because winuae is made of code and your amiga is made of stuff

FOL
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« Reply #43 on: May 07, 2008, 09:18:50 AM »

How about two versions ?

One pure a500 and one "special edition" with all the options included today?



to what end? dont see the point myself

Indeed my thoughts exactly, as it would mean alot and I mean alot of pointless work.

On this subject, I have emailed Chilly, and he said he is having some problems with some hardcoded GP2X and PSP code at the moment. He is also taking a break from coding, which is fair enough.
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On news of PSPUAE update on DCEMU came this reply, lol.

Quote from: djk21108
this will sure make that horace guy happy....
delta191
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« Reply #44 on: May 07, 2008, 10:55:40 AM »

would an A500 only version run fullspeed with good sound? probably not, so whats the point of two versions?

face it folks, the amiga is unique in its own way but also a bitch to emulate on PSP fullspeed.

Every amiga game fullspeed on PSP, errrr...........Its Never going to happen, Chilly Willy isn't God, he's a good coder, people will  still tear chunks off his release, when they see it doesn't achieve everything perfectly.


PSPUAE is still a pretty awesome achievement though  Smiley
I'm still busy finding games that are running well.  Grin
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