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(Moderator:
ric
) > Topic:
PSPUAE 0.70 RELEASED
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Topic: PSPUAE 0.70 RELEASED (Read 20889 times)
FOL
PSPUAE Dev/Tweaker
Site Admin
A4000T
Karma: 676
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Amiga System: A1200
Amiga Emulation: PSPUAE
PSP Type: PSP-Go!
Posts: 2,550
Amigakit.com Technical
PSPUAE 0.70 RELEASED
«
on:
February 23, 2008, 11:52:44 PM »
We have released a new version of PSPUAE (Amiga Emulator for PSP), changes / improvements are listed below.
V0.70 - FOL update
* Added alot of Rics FAMEC code and optimisations. (Gave some speed increase)
* Altered Hsync handler. (Removes slow down when sprites on screen, with CPU = MAX)
* Altered CPU CYCLE UNIT to 256 (Gave the most speed increase)
* Altered CHIPSET settings (To fall inline with CPU CYCLE UNIT change, its now a much more finer setting than in previous versions. Giving better results)
* Added Rics FAMEC Sound code (Still clicks, we know what the problem is, but i need help to solve it)
* Added Interpolation 4CH Sound under sound menu (This can improve sound slighty)
* Altered HEAP SIZE for available memory to PSPUAE (This solves all memory problems)
* Added Rics FAMEC FrameSkip Algorithm (This gives a finer smoother Auto FrameSkip)
Remember Read the README`s, I have readded the "options and what they are" section.
You can download it from our
DOWNLOADS
section
«
Last Edit: April 20, 2008, 05:40:21 PM by FOL
»
Logged
On news of PSPUAE update on DCEMU came this reply, lol.
Quote from: djk21108
this will sure make that horace guy happy....
SLiVER
A1000
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Offline
Sweden
Amiga Emulation: None
PSP Type: 2GB
Posts: 17
Re: PSPUAE 0.70 RELEASED
«
Reply #1 on:
February 24, 2008, 12:24:22 AM »
very nice! i will try it out. hopefully it will be great! =)
Logged
FOL
PSPUAE Dev/Tweaker
Site Admin
A4000T
Karma: 676
Offline
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Amiga System: A1200
Amiga Emulation: PSPUAE
PSP Type: PSP-Go!
Posts: 2,550
Amigakit.com Technical
Re: PSPUAE 0.70 RELEASED
«
Reply #2 on:
February 24, 2008, 12:28:11 AM »
Quote from: SLiVER on February 24, 2008, 12:24:22 AM
very nice! i will try it out. hopefully it will be great! =)
hopefully? thanks, lol
Logged
On news of PSPUAE update on DCEMU came this reply, lol.
Quote from: djk21108
this will sure make that horace guy happy....
robertfisk
PSPUAE Beta Tester
A1000
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Offline
Norway
Amiga System: None
Amiga Emulation: 2GB
PSP Type: SLIM
Posts: 36
Re: PSPUAE 0.70 RELEASED
«
Reply #3 on:
February 24, 2008, 01:42:59 AM »
First drumroll , then Tam-ta-da-da-da !!
Me love pspuae
Logged
r0bertfisks music
Dark-alex forums
World peace
baboon
Amiga fanatic
A1000
Karma: 1
Offline
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Amiga System: None
Amiga Emulation: PSPUAE
PSP Type: PSP-1000 (Fat)
Posts: 198
Moon Monkey
Re: PSPUAE 0.70 RELEASED
«
Reply #4 on:
February 24, 2008, 09:10:05 AM »
Downloading now. Tha
nks in adance for this guys!
edit:
Just had a quick test and the speed difference is very pleasing!
One problem I seem to be getting though is if I load one adf game that plays fine... but then if I come back to the options screen and load up a different adf, then reset the the amiga, when I go back to the game the screen position is now way off to the right hand side of the psp and i Don't seem to be able to move it back to the centre of the screen (not without rebooting pspuae)? I asume its related but the additional option of 'screen lock' appears in the PSP Display menu only once the screen has already moved off centre? ...maybe I'm just losing the plot though? lol
I'm loving the animated eboot with the cool at3 music!... top stuff!
Right back to testing my games.
«
Last Edit: February 24, 2008, 09:45:44 AM by baboon
»
Logged
FOL
PSPUAE Dev/Tweaker
Site Admin
A4000T
Karma: 676
Offline
United Kingdom
Amiga System: A1200
Amiga Emulation: PSPUAE
PSP Type: PSP-Go!
Posts: 2,550
Amigakit.com Technical
Re: PSPUAE 0.70 RELEASED
«
Reply #5 on:
February 24, 2008, 10:47:22 AM »
Quote from: baboon on February 24, 2008, 09:10:05 AM
Downloading now. Tha
nks in adance for this guys!
edit:
Just had a quick test and the speed difference is very pleasing!
One problem I seem to be getting though is if I load one adf game that plays fine... but then if I come back to the options screen and load up a different adf, then reset the the amiga, when I go back to the game the screen position is now way off to the right hand side of the psp and i Don't seem to be able to move it back to the centre of the screen (not without rebooting pspuae)? I asume its related but the additional option of 'screen lock' appears in the PSP Display menu only once the screen has already moved off centre? ...maybe I'm just losing the plot though? lol
I'm loving the animated eboot with the cool at3 music!... top stuff!
Right back to testing my games.
SLAPS BABOON SILLY, I added "turn off auto zoom" on reset. You have to hold Left trigger + Right Trigger then press select. It was added last release to stop crashes with certain configs. Its in the release notes for last release and i believe the readme,
.
If I had a £ for every time this question pops up,
, id be rich.
On a side note, nice to see our friendly banwidth stealers are in full force,
.
«
Last Edit: February 24, 2008, 10:49:23 AM by FOL
»
Logged
On news of PSPUAE update on DCEMU came this reply, lol.
Quote from: djk21108
this will sure make that horace guy happy....
nwrmncr
A1000
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Germany
Amiga Emulation: 8GB
PSP Type: PHAT
Posts: 9
Re: PSPUAE 0.70 RELEASED
«
Reply #6 on:
February 24, 2008, 11:58:22 AM »
First of all: thanks!!
But: did anyone got giana sisters to work? it was working without modifications in configuration on 0.63. But on 0.7 it freezes where you choose betweeen one or two players.
But Silkworm is very good playable now, great!
Logged
FOL
PSPUAE Dev/Tweaker
Site Admin
A4000T
Karma: 676
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Amiga System: A1200
Amiga Emulation: PSPUAE
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Amigakit.com Technical
Re: PSPUAE 0.70 RELEASED
«
Reply #7 on:
February 24, 2008, 12:07:53 PM »
Quote from: nwrmncr on February 24, 2008, 11:58:22 AM
First of all: thanks!!
But: did anyone got giana sisters to work? it was working without modifications in configuration on 0.63. But on 0.7 it freezes where you choose betweeen one or two players.
But Silkworm is very good playable now, great!
All I can sugguest is check your configs, makesure you aint got a config overriding default settings. Other than that, you will have to alter settings, i.e. if DriveSpeed = Turbo, change it to Normal.
Logged
On news of PSPUAE update on DCEMU came this reply, lol.
Quote from: djk21108
this will sure make that horace guy happy....
DamimavPL
A1000
Karma: 0
Offline
Poland
Amiga System: none
Amiga Emulation: 16GB
PSP Type: PHAT
Posts: 37
Re: PSPUAE 0.70 RELEASED
«
Reply #8 on:
February 24, 2008, 01:20:07 PM »
a new version is ok, but "Superfrog" & " Benefactor" still not work werry well
I try most options in menu Aniga & Frame skip, but what is optimal options for this games
Can you help me
Logged
FOL
PSPUAE Dev/Tweaker
Site Admin
A4000T
Karma: 676
Offline
United Kingdom
Amiga System: A1200
Amiga Emulation: PSPUAE
PSP Type: PSP-Go!
Posts: 2,550
Amigakit.com Technical
Re: PSPUAE 0.70 RELEASED
«
Reply #9 on:
February 24, 2008, 02:00:10 PM »
Quote from: DamimavPL on February 24, 2008, 01:20:07 PM
a new version is ok, but "Superfrog" & " Benefactor" still not work werry well
I try most options in menu Aniga & Frame skip, but what is optimal options for this games
Can you help me
Both run fine, with auto frameskip and setting CPU speed to chipset (you need to find the value that suits you, i.e. 45% or 60% etc etc). I will have a look at what i set em to later.
EDIT:- Benefactor, Frameskip = Auto and Chipset = 65%, works nice. Superfrog, Frameskip = Auto and Chipset = 75%, works nice.
Logged
On news of PSPUAE update on DCEMU came this reply, lol.
Quote from: djk21108
this will sure make that horace guy happy....
DamimavPL
A1000
Karma: 0
Offline
Poland
Amiga System: none
Amiga Emulation: 16GB
PSP Type: PHAT
Posts: 37
Re: PSPUAE 0.70 RELEASED
«
Reply #10 on:
February 24, 2008, 03:20:12 PM »
Benefactor works fine on level 1,3, on level 3 its horror
((
Logged
nwrmncr
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Amiga Emulation: 8GB
PSP Type: PHAT
Posts: 9
Re: PSPUAE 0.70 RELEASED
«
Reply #11 on:
February 24, 2008, 05:06:55 PM »
I am having a fresh install of 0.70.
And after not working (like in 0.63) I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?
Logged
FOL
PSPUAE Dev/Tweaker
Site Admin
A4000T
Karma: 676
Offline
United Kingdom
Amiga System: A1200
Amiga Emulation: PSPUAE
PSP Type: PSP-Go!
Posts: 2,550
Amigakit.com Technical
Re: PSPUAE 0.70 RELEASED
«
Reply #12 on:
February 24, 2008, 05:30:03 PM »
Quote from: nwrmncr on February 24, 2008, 05:06:55 PM
I am having a fresh install of 0.70.
And after not working (like in 0.63) I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?
That is an odd 1 indeed, just tested you are correct. Its like its not accepting the left and right mouse button.
I cant see my code changes effecting only 1 game, lets be fair, i have tested countless all worked fine. I use alot of stuff with mouse input and all working fine.
Logged
On news of PSPUAE update on DCEMU came this reply, lol.
Quote from: djk21108
this will sure make that horace guy happy....
nwrmncr
A1000
Karma: 0
Offline
Germany
Amiga Emulation: 8GB
PSP Type: PHAT
Posts: 9
Re: PSPUAE 0.70 RELEASED
«
Reply #13 on:
February 24, 2008, 05:48:51 PM »
Quote from: FOL on February 24, 2008, 05:30:03 PM
Quote from: nwrmncr on February 24, 2008, 05:06:55 PM
I am having a fresh install of 0.70.
And after not working (like in 0.63) I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?
That is an odd 1 indeed, just tested you are correct. Its like its not accepting the left and right mouse button.
I cant see my code changes effecting only 1 game, lets be fair, i have tested countless all worked fine. I use alot of stuff with mouse input and all working fine.
uh, i didn't mean to be unfair
I am glad we have such great amiga emulation!
regarding giana sisters: it is frozen, usually the screen scrolls from left to right and back (you can check with pspuae 0.63).
Logged
FOL
PSPUAE Dev/Tweaker
Site Admin
A4000T
Karma: 676
Offline
United Kingdom
Amiga System: A1200
Amiga Emulation: PSPUAE
PSP Type: PSP-Go!
Posts: 2,550
Amigakit.com Technical
Re: PSPUAE 0.70 RELEASED
«
Reply #14 on:
February 24, 2008, 05:50:46 PM »
Quote from: nwrmncr on February 24, 2008, 05:48:51 PM
Quote from: FOL on February 24, 2008, 05:30:03 PM
Quote from: nwrmncr on February 24, 2008, 05:06:55 PM
I am having a fresh install of 0.70.
And after not working (like in 0.63) I've tried all different kind of setting still no luck with giana sister. any idea if it might have something to do with the new code, FOL?
That is an odd 1 indeed, just tested you are correct. Its like its not accepting the left and right mouse button.
I cant see my code changes effecting only 1 game, lets be fair, i have tested countless all worked fine. I use alot of stuff with mouse input and all working fine.
uh, i didn't mean to be unfair
I am glad we have such great amiga emulation!
regarding giana sisters: it is frozen, usually the screen scrolls from left to right and back (you can check with pspuae 0.63).
aye, ill do some checking again, im working on some problems we have noticed. I wanted a break, but looks like im not going to get 1,
. As I said to horace, good job I defined all my changes, so i can easly remove new code with 1 define,
.
Logged
On news of PSPUAE update on DCEMU came this reply, lol.
Quote from: djk21108
this will sure make that horace guy happy....
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