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Last 50 Shouts:
November 21, 2008, 09:10:02 PM
Fol and Horace im in love with your banner!!!
Congrats!!:P
November 20, 2008, 07:18:42 AM
he he! it's the dogs bo**ocks Horace!
just need to archive and wipe my old machine and I'll be back up and running! Cheesy
November 19, 2008, 07:27:03 PM
bah
November 18, 2008, 11:46:40 PM
i'm tempted to go and buy a PS3 out of spite.
November 18, 2008, 11:45:58 PM
MacBook Pro, the b*st*d!
November 18, 2008, 11:21:00 PM
32GB MS DUO PRO?
November 18, 2008, 11:20:42 PM
PSP3000, MAC, PS3?
November 17, 2008, 09:20:13 PM
whoohoo! guess what arrived today Horace, all nice and shiny! busy installing stuff on it now! Cheesy
November 17, 2008, 11:24:53 AM
dunno about that. creepy sounds do my head in, and this has got plenty of those!
November 17, 2008, 10:47:10 AM
*wipes tear from her eye* ah..horace. *is proud* XD XD silent hill 1's not even the scary one! X'D Cheesy
November 16, 2008, 11:18:32 PM
lol
November 16, 2008, 11:02:25 PM
mahoro_san will be proud of me. Just started playing Silent Hill on the PS1/PSP emu (only ever played SH2 before) ...  i'm scared witless in about 30 seconds!
November 16, 2008, 09:57:18 PM
No osiris, your was proberly like mine. Green and Yellow, Wink.
November 16, 2008, 08:30:28 PM
Ha HA! looks like the red LED won the day!
I actually thought mine where green and orange, but that was a while back now and my feable brain is probably playing tricks on me! Cheesy

November 16, 2008, 06:53:36 PM
yeah not bad..actually got another psp sitting in its box here ready for me birthday. lmao..other than that not really been up to much tbh :3
November 16, 2008, 05:10:21 PM
How you doing, aint seen you for a bit.
November 16, 2008, 05:09:42 PM
I do indeed, its a habit, Wink.
November 16, 2008, 02:21:38 PM
FOL..i just realised O.o you wink at the end of nearly everything you say XD Wink
November 15, 2008, 10:26:58 PM
lol delta..
November 15, 2008, 10:13:23 PM
plenty of red, green, blue flashing lights in the rave in the caves! lol

hope horrace has no read/write errors on the disk platters Wink lol
November 15, 2008, 10:13:10 PM
Nah, Horace ate my hamster, Wink.
November 15, 2008, 10:02:29 PM
or.. Hungry Horace ate the disk  ?
November 15, 2008, 09:59:09 PM
ok.. what game playing today ?
Horace and the lost Vinyl disk?
   :Cheesy
November 15, 2008, 09:52:15 PM
so the red light means error,or lost power ..
warning  warning ! we fall!

Cheesy
November 15, 2008, 09:39:08 PM
Well ST was always backwards, Wink.
November 15, 2008, 07:53:28 PM
My AtariST has red led power!
D
November 15, 2008, 07:44:50 PM
Im sure it will need some more tweaking, Wink.
November 15, 2008, 07:44:12 PM
Hope horace likes the logo now, Wink.
November 15, 2008, 06:23:36 PM
chat is rather empty last few weeks, I had noticed.

guess it goes in phases with most folk.
November 15, 2008, 06:04:15 PM
Think ill fix the logo.
November 15, 2008, 04:58:58 PM
Been to busy
November 15, 2008, 04:58:00 PM
read again guys i said " #pspuae " , as in the chat channel.
November 15, 2008, 04:48:24 PM
/me kicks delta, shhhhhh.
November 15, 2008, 03:48:02 PM
lol, "you've all abandoned pspuae"

Now who's baiting Horace! lol Tongue

I'll never abandon pspuae. much rather have a portable amiga. Wink
November 15, 2008, 03:42:07 PM
I have not, I have posted in the Beta section, not my problem if only 1 person as provided me with the info I asked, Tongue
November 15, 2008, 03:11:59 PM
yeah yeah. WiiForum.

you've all abandoned #pspuae!
November 15, 2008, 02:17:45 PM
oh there, I only went there to check about something, couldnt find info any where else, Wink.
November 15, 2008, 02:17:08 PM
where?
November 15, 2008, 02:01:47 PM
FOL you traitor. i see where you lurk.
November 14, 2008, 03:20:46 PM
lol, not really. If I had never seen a Red and Green light Amiga 500. Then I would never have known those were the original colours used.
November 14, 2008, 02:13:12 PM
passion, opinions, heated debate, controversy. All help make life more intresting dont you think?

bit like the debate on the new pspuae header.

you all felt strongly about that reading the shoutbox Smiley
November 14, 2008, 01:24:27 PM
Indeed, I thought it was abit quiet, then delta returns and all hell breaks loose, Wink.
November 14, 2008, 12:28:30 PM
i do too much stupid stuff to be a nerd.

i choose to be a geek however... it just means i'm passionate about the stuff i love.
November 13, 2008, 10:24:11 PM
I like being a nurd, kinda different in todays boring world of Xfactor brain dead morons!

Hi little poo drops's!
I'm back! lol
Hows Horace and all the little fellows? lol
Anemos, FOL, Osiris are my little fellows BTW lol
November 13, 2008, 07:52:38 PM
mam
November 13, 2008, 02:55:12 PM
lol, me and horace always banter like that. Might sound bad, but its all ok.
November 13, 2008, 01:49:36 PM
ugh..the site LOOKS NAKIE :O i keep coming back to look at its nakieness XD
November 13, 2008, 01:07:16 PM
hahaha about the logo bickering . Great fun to read . YOU ARE NERDS 2.0 Smiley
November 13, 2008, 12:53:24 PM
guys wth?! XD whats with the arguing?? admittedly the new banner shocked me a bit XD so much less busy than before ._.
November 13, 2008, 06:31:49 AM
Already done that!  Cheesy
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November 22, 2008, 01:14:09 AM

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Author Topic: PSPUAE 0.61 Released  (Read 4466 times)
FOL
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PSP FW: V5.00 M33
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« on: November 03, 2006, 12:29:31 AM »

We have released another version of PSPUAE, see below for changes.
This update was done by thinkp, who has now joined us here at pspuae.com.
Please can you all help in welcoming him to the site and the team.

V0.61 - thinkp update
 - optionfiles with names (name_of_the_disk.options)
 - savestates with names (name_of_the_disk.asf)
 - auto-save options when saving state (in folder STATE )
 - auto-load options when loading state (from folder STATE )
 - auto-load options when inserting disk
 - assign keys in controls menu with amiga keyboard
   (press square to open/close keyboard and cross to select, triangle to delete button)
 - assign keyboard keys to the 4 d-pad directions in combination with the l+r shoulder buttons
   (set 'Directional Buttons' in controls menu to 'Keys')
 - mouse speed option in hardware menu (from 5 [fast] to 1 [slow])
 - hi-res mouse speed option in hardware menu (from 5 [fast] to 1 [slow])
 - dual joystick control - same joystick on d-pad AND the analogue stick
 - Added folders for all files, now only the main EBOOT is in main folder (FOL)

You can get it from our DOWNLOADS section
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this will sure make that horace guy happy....
EmuChicken
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« Reply #1 on: November 03, 2006, 04:13:07 AM »

;-)  yey!  another update!

... Any chance of supporting zip files in the next release? :p
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FOL
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PSP FW: V5.00 M33
PSP Type: PHAT
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Loaders: Custom Firmware
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« Reply #2 on: November 03, 2006, 09:23:14 AM »

;-)  yey!  another update!

... Any chance of supporting zip files in the next release? :p

Thanks, and to answer your second question, have you read the readme, Wink. It supports .zip files fine, in the following format.

Part Of The Readme for example purposes:-

Games
--------
Games for the Amiga Emulator, come in a few formats,
the most popular being .ADF (Amiga Disk Format). These .ADF files must
be placed in the following folder:-

1.00, 2.71 HEN C & DA 2.71 SE
----------------------------- 
MS0:(MemoryStick ROOT DIR)
|
|-PSP\
  | 
  |-GAME\
    |
    |-PSPUAE\   or   |-__SCE__PSPUAE (For V1.50)
      |
      |-DISKS\

PSPUAE also accepts .zip files, so if you insert (Example: Turrican.zip) then it will
work as if it were Turrican.adf.
-------------------------------------------------------------------------
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Quote from: djk21108
this will sure make that horace guy happy....
Hungry Horace
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« Reply #3 on: November 03, 2006, 11:17:53 AM »

zipped savestates would be nice... hehe.


btw, it doesnt recoginse savestates saved with .ASF as the extension. only .asf

plus, i really dont get the critereia behind what makes a "named state" ... does it have to be a certain  number of characters long or something?
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff
Quote from: gdh
dunno what shit the natami folks are smoking, but it sounds like fun
FOL
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PSP FW: V5.00 M33
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« Reply #4 on: November 03, 2006, 03:11:51 PM »

zipped savestates would be nice... hehe.


btw, it doesnt recoginse savestates saved with .ASF as the extension. only .asf

plus, i really dont get the critereia behind what makes a "named state" ... does it have to be a certain  number of characters long or something?

lol, what you like, why would you rename it .ASF, if its saved as .asf, then I leave it, Wink.

As for the critereia, seems to be anything you want, I havent come across any probs in the tests I have done so far. Will test more tonight, once I upload the source, as thinkp wanted to add some more keyboard to Direction pad keys, so you can use Left Shoulder + Right Shoulder + X = Enter or Left Shoulder + Right Shoulder + O = T etc. etc.
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« Reply #5 on: November 03, 2006, 04:12:11 PM »

Hi! Just to give you sincere congratulations on the job done to this great emulator! Keep up the good work!
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FOL
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PSP FW: V5.00 M33
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« Reply #6 on: November 03, 2006, 06:36:00 PM »

Hi! Just to give you sincere congratulations on the job done to this great emulator! Keep up the good work!

Thankyou for the support, im sure it means alot to us involved in PSPUAE.

[RANT] (another rant, dont even need to name site)
Horace, checkout pspupdates (definately the last time I go there), lost my temper big time, I always talk rather than lose my temper, but these "Go ask ZX-81 for lessons on how to get it running at 100% speed", made me loose it.

So for the people who insist on this comment, goto DCEMU, and you will see your answer.
[/RANT]
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On news of PSPUAE update on DCEMU came this reply, lol.

Quote from: djk21108
this will sure make that horace guy happy....
Hungry Horace
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PSP FW: V4.01 M33
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Loaders: Custom Firmware
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« Reply #7 on: November 04, 2006, 12:49:46 AM »

it'd the same guy as before. he obviously completely ignored my last post on the 0.60 thread. i'd copy and paste it but i really dont think its worth the effort.

sod em i say.
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff
Quote from: gdh
dunno what shit the natami folks are smoking, but it sounds like fun
FOL
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PSP FW: V5.00 M33
PSP Type: PHAT
Memory Stick: 4GB
Loaders: Custom Firmware
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Amiga HDD: 4GB CF

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« Reply #8 on: November 04, 2006, 12:53:22 AM »

it'd the same guy as before. he obviously completely ignored my last post on the 0.60 thread. i'd copy and paste it but i really dont think its worth the effort.

sod em i say.

Aye, Wink
Logged

On news of PSPUAE update on DCEMU came this reply, lol.

Quote from: djk21108
this will sure make that horace guy happy....
Hungry Horace
Amorphous Blue-Blob Man
PSPUAE Site Admin
PSPUAE Pro User
*****


PSP FW: V4.01 M33
PSP Type: SLIM
Memory Stick: 8GB
Loaders: Custom Firmware
Amiga System: A1200
Amiga Memory: 128MB+
Amiga CD / DVD ROM: x24+
Amiga HDD: 4GB CF

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« Reply #9 on: November 04, 2006, 01:14:29 PM »


lol, what you like, why would you rename it .ASF, if its saved as .asf, then I leave it, Wink.

btw, i didnt rename it. for some reason, some of my savestates (from god-knows which beta) saved them with .ASF and i didnt change them back to .asf. when i did, they worked.

also, renaming 5-10.asf as b1.asf or b2.asf doesnt make them appear, and since 5-10.asf dont show, i think there must be some limitations on what is deemed a ''named state". i need to review this however.
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff
Quote from: gdh
dunno what shit the natami folks are smoking, but it sounds like fun
thinkp
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« Reply #10 on: November 04, 2006, 11:47:20 PM »

This will be fixed in the next release, the current function was quick and dirty.

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Raventyr
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« Reply #11 on: November 05, 2006, 05:55:22 PM »

Much awesomeness my friends !  Keep up the good work.
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~~~~~~~~~~~~~
~ MMMM Brainsss ~
~~~~~~~~~~~~~
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« Reply #12 on: November 06, 2006, 11:57:05 AM »

I am that guy from PSPupdates writing about speed and Zx-81. I know I will probably get called at least a couple of names for appearing here, but apparently it looks that you guys got annoyed at my comments, so I sort of come to apologise.

First of all, had I noticed you replied, I would not have written the same comment twice (or more, because I keep posting it since some 0.5x version). I checked a few days after each post made its appearance, didn't see the answer from you guys, then I thought I'd repeat. You got the message, disregard another instances of it.

Secondly, I didn't know that you actually asked Zx-81 for help and that he rejected your offer to join the team. In fact I used him more as an example of continuous improvement of the emulator, both in terms of functionality and speed, rather then actually suggesting that you started cooperation with him. It surprised me a lot that you did and I appreciate the effort. Plus I didn't get your replies, so I repeated it later on (see above).

Thirdly, I will rephrase what I wanted to say in perhaps more acceptable manner.


I do appreciate all of your hard work. I know it is damn hard to do refactoring of the code, to optimise the code, to make things work better. I know that emulation is not an easy task to undertake, especially if you write on for a platform that has a certain number of limitations (PSP). I know that it is not your job but something that you do in your free time (hence, you waste some part of your life on it, not getting paid), that you put a lot of effort into it and that the least people could do is to give you a little encouragement. I know how annoying it is, when you try hard to do something and all you get is critique, especially from people that do nothing.

So, the emulation of Amiga was one of the arguments for me to buy a PSP. I am happy that someone continued the development of PSPUAE after 0.43. I definitely notice that there is progress, both in terms of speed and compatibility. I do not actually play the games yet in my free time (speed...), but at least I could do a few nostalgic trips to the times of my youth and watch a few worlds I have once visited. Credit for that goes to you.

Having said that, there are still a couple of things that need to be done with PSPUAE and the biggest issue is speed. Yes, I know that with frameskip some titles are more or less playable. I personally hate frameskipping, mainly because I remember how fluid and quick this games were back on original Amiga. What I wanted to achieve with my posts on PSPUpdates was to make you concentrate you more on accelerating emulation speed and less on menu tweaks and such. Not to say that they are useless, but to suggest assigning more priority to speeding things up. I was under impression that you mainly add things like nicer menu and don't do much about you-know-what. While there is nothing wrong with that, I wanted to play my favourite oldtimers on the go at full throttle, so I posted, hoping you would notice.

Well, obviously you did. And you felt offended by it.

So I would like to officially and loudly say that I am sorry (and by the way, if you want an official apology on PSPUpdates, I can do that too). I did not intend to annoy you, smirk at you, or make wise-ass remarks. I generally like the result your job. I follow its development, wait for next releases, test them, I show it to others, heck, I even described it on my freshly opened blog (you can see it at http://bartsnews.blogspot.com/2006/10/amiga-emulation-on-psp.html ) and said it was nice (the very first thing I wrote about there was your emulator). I definitely did not want to make you angry or feel like the only thing people care about PSPUAE are its downsides.

Once again, I apologise for that. Please continue to work on PSPUAE and I will just shut up.

Last point, I think that pointing out (very minor) problems with other emulators was neither very nice nor very true (both SNES and Amstrad emulators on the PSP actually run very well and smooth), but I do understand that you were angry, and since you were actually furious because of me, then I guess I'll take the blame for it.